- Timestamp:
- May 8, 2010, 3:11:05 AM (14 years ago)
- File:
-
- 1 edited
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- Unmodified
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kde-croatia/kde4/summit/hr/summit/messages/kdegames/kgoldrunner.po
r252 r295 6 6 "Project-Id-Version: kgoldrunner\n" 7 7 "Report-Msgid-Bugs-To: http://bugs.kde.org\n" 8 "POT-Creation-Date: 2010-0 2-08 10:16+0100\n"8 "POT-Creation-Date: 2010-05-07 14:46+0200\n" 9 9 "PO-Revision-Date: 2007-01-20 00:04+0100\n" 10 10 "Last-Translator: Renato Pavicic <renato@translator-shop.org>\n" … … 354 354 #. +> trunk stable 355 355 #: gamedata/game_cnt.txt:8 356 #, fuzzy 356 357 msgid "Zero" 357 msgstr " "358 msgstr "Nula" 358 359 359 360 #. +> trunk stable … … 638 639 msgstr "" 639 640 641 #. +> trunk 642 #: gamedata/game_lars.txt:2 643 #, fuzzy 644 msgid "Demolition" 645 msgstr "Definicija" 646 647 #. +> trunk 648 #: gamedata/game_lars.txt:3 649 msgid "" 650 "Twenty levels that require a bit of thinking and a bit of timing.\n" 651 "\n" 652 "Created by Lars Luthman <lars luthman at gmail com>." 653 msgstr "" 654 655 #. +> trunk 656 #: gamedata/game_lars.txt:8 657 msgid "Ups And Downs" 658 msgstr "" 659 660 #. +> trunk 661 #: gamedata/game_lars.txt:9 662 msgid "The trick is to get past all the enemies and on to the highest ladder, then make them follow you up in small groups. Once they are up on the bricks you can kill them and take their gold." 663 msgstr "" 664 665 #. +> trunk 666 #: gamedata/game_lars.txt:12 667 msgid "Dig, Baby, Dig!" 668 msgstr "" 669 670 #. +> trunk 671 #: gamedata/game_lars.txt:13 672 msgid "This should be fairly easy. No hint!" 673 msgstr "" 674 675 #. +> trunk 676 #: gamedata/game_lars.txt:16 677 #, fuzzy 678 msgid "Fetch!" 679 msgstr "&PrikvaÄi" 680 681 #. +> trunk 682 #: gamedata/game_lars.txt:17 683 msgid "Make your enemies fetch the gold pieces you cannot reach yourself." 684 msgstr "" 685 686 #. +> trunk 687 #: gamedata/game_lars.txt:20 688 #, fuzzy 689 #| msgid "Acrobat" 690 msgid "Acrophobia" 691 msgstr "Akrobat" 692 693 #. +> trunk 694 #: gamedata/game_lars.txt:21 695 msgid "To get that last piece of gold, kill an enemy and have him fetch it." 696 msgstr "" 697 698 #. +> trunk 699 #: gamedata/game_lars.txt:24 700 #, fuzzy 701 #| msgctxt "asia.kgm" 702 #| msgid "Manila" 703 msgid "Panic!" 704 msgstr "Manila" 705 706 #. +> trunk 707 #: gamedata/game_lars.txt:25 708 msgid "Sometimes you can make the enemies run towards or away from you by moving one step up or down a ladder." 709 msgstr "" 710 711 #. +> trunk 712 #: gamedata/game_lars.txt:28 713 msgid "Landfill" 714 msgstr "" 715 716 #. +> trunk 717 #: gamedata/game_lars.txt:29 718 msgid "You can walk on top of trapped enemies." 719 msgstr "" 720 721 #. +> trunk 722 #: gamedata/game_lars.txt:32 723 msgid "Inwards And Upwards" 724 msgstr "" 725 726 #. +> trunk 727 #: gamedata/game_lars.txt:33 728 msgid "You only get one chance to grab those first three pieces of gold." 729 msgstr "" 730 731 #. +> trunk 732 #: gamedata/game_lars.txt:36 733 #, fuzzy 734 msgid "Vertical" 735 msgstr "Vertikalno" 736 737 #. +> trunk 738 #: gamedata/game_lars.txt:37 739 msgid "If you dig a hole quickly and jump into it, the enemy will jump into the concrete hole to the right." 740 msgstr "" 741 742 #. +> trunk 743 #: gamedata/game_lars.txt:40 744 msgid "The Divide" 745 msgstr "" 746 747 #. +> trunk 748 #: gamedata/game_lars.txt:41 749 msgid "You can kill one enemy by digging away one of the bottom bricks in the divider and making him go in there." 750 msgstr "" 751 752 #. +> trunk 753 #: gamedata/game_lars.txt:44 754 #, fuzzy 755 msgid "Do Not Fall Down" 756 msgstr "Nemoj dopustiti" 757 758 #. +> trunk 759 #: gamedata/game_lars.txt:45 760 msgid "The way up to the escape route on the right is tricky. How do you get past that last enemy? Timing is everything!" 761 msgstr "" 762 763 #. +> trunk 764 #: gamedata/game_lars.txt:48 765 #, fuzzy 766 #| msgid "The Box" 767 msgid "The Box (1)" 768 msgstr "Kutija" 769 770 #. +> trunk 771 #: gamedata/game_lars.txt:49 772 msgid "This level is fairly straightforward. There are some places where you can trap enemies if you do not like all of them running around." 773 msgstr "" 774 775 #. +> trunk 776 #: gamedata/game_lars.txt:52 777 #, fuzzy 778 msgid "Crowd Control" 779 msgstr "Kontrola boje" 780 781 #. +> trunk 782 #: gamedata/game_lars.txt:53 783 #, fuzzy 784 msgid "Remember 'Landfill'?" 785 msgstr "Zapamti posljednji direktorij" 786 787 #. +> trunk 788 #: gamedata/game_lars.txt:56 789 #, fuzzy 790 msgid "One Way Up" 791 msgstr "Jedna spajalica" 792 793 #. +> trunk 794 #: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81 795 msgid "This one is easy. No hint!" 796 msgstr "" 797 798 #. +> trunk 799 #: gamedata/game_lars.txt:60 800 msgid "Use Your Enemy" 801 msgstr "" 802 803 #. +> trunk 804 #: gamedata/game_lars.txt:61 805 msgid "Use yourself as bait." 806 msgstr "" 807 808 #. +> trunk 809 #: gamedata/game_lars.txt:64 810 #, fuzzy 811 msgid "Race To The Bottom" 812 msgstr "Dno:" 813 814 #. +> trunk 815 #: gamedata/game_lars.txt:65 816 msgid "Unless you can stop all the enemies from reaching the bottom before you, you are dead." 817 msgstr "" 818 819 #. +> trunk 820 #: gamedata/game_lars.txt:68 821 #, fuzzy 822 #| msgctxt "france.kgm" 823 #| msgid "Charente" 824 msgid "No-Brainer" 825 msgstr "Charente" 826 827 #. +> trunk 828 #: gamedata/game_lars.txt:69 829 msgid "You need to walk on an enemy's head to get that gold piece in the middle." 830 msgstr "" 831 832 #. +> trunk 833 #: gamedata/game_lars.txt:72 834 #, fuzzy 835 msgid "Depth" 836 msgstr "Dubina" 837 838 #. +> trunk 839 #: gamedata/game_lars.txt:73 840 msgid "Get some enemies into the concrete pit so that you can go across it. Then push them one step further down before you dig and grab the gold." 841 msgstr "" 842 843 #. +> trunk 844 #: gamedata/game_lars.txt:76 845 #, fuzzy 846 msgid "Density" 847 msgstr "GustoÄa" 848 849 #. +> trunk 850 #: gamedata/game_lars.txt:77 851 msgid "Avoid killing enemies. That will make the last bit much easier." 852 msgstr "" 853 854 #. +> trunk 855 #: gamedata/game_lars.txt:80 856 #, fuzzy 857 #| msgid "The Box" 858 msgid "The Box (2)" 859 msgstr "Kutija" 860 861 #. +> trunk 862 #: gamedata/game_lars.txt:84 863 #, fuzzy 864 #| msgctxt "Name" 865 #| msgid "Removed some stones" 866 msgid "Concrete Towers" 867 msgstr "Neki su kamenÄiÄi pomaknuti" 868 869 #. +> trunk 870 #: gamedata/game_lars.txt:85 871 #, fuzzy 872 #| msgid " No hint " 873 msgid "No hint!" 874 msgstr " Nema savjeta" 875 640 876 #. +> trunk stable 641 877 #: gamedata/game_MAZ.txt:2
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