Ignore:
Timestamp:
May 8, 2010, 3:11:05 AM (14 years ago)
Author:
kde-how-scripter
Message:

SF-KDE: Ažuriranje datoteka bazirano na zadnjim template datotekama + padeži.

File:
1 edited

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  • kde-croatia/kde4/summit/hr/summit/messages/kdegames/kgoldrunner.po

    r252 r295  
    66"Project-Id-Version: kgoldrunner\n"
    77"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
    8 "POT-Creation-Date: 2010-02-08 10:16+0100\n"
     8"POT-Creation-Date: 2010-05-07 14:46+0200\n"
    99"PO-Revision-Date: 2007-01-20 00:04+0100\n"
    1010"Last-Translator: Renato Pavicic <renato@translator-shop.org>\n"
     
    354354#. +> trunk stable
    355355#: gamedata/game_cnt.txt:8
     356#, fuzzy
    356357msgid "Zero"
    357 msgstr ""
     358msgstr "Nula"
    358359
    359360#. +> trunk stable
     
    638639msgstr ""
    639640
     641#. +> trunk
     642#: gamedata/game_lars.txt:2
     643#, fuzzy
     644msgid "Demolition"
     645msgstr "Definicija"
     646
     647#. +> trunk
     648#: gamedata/game_lars.txt:3
     649msgid ""
     650"Twenty levels that require a bit of thinking and a bit of timing.\n"
     651"\n"
     652"Created by Lars Luthman <lars luthman at gmail com>."
     653msgstr ""
     654
     655#. +> trunk
     656#: gamedata/game_lars.txt:8
     657msgid "Ups And Downs"
     658msgstr ""
     659
     660#. +> trunk
     661#: gamedata/game_lars.txt:9
     662msgid "The trick is to get past all the enemies and on to the highest ladder, then make them follow you up in small groups. Once they are up on the bricks you can kill them and take their gold."
     663msgstr ""
     664
     665#. +> trunk
     666#: gamedata/game_lars.txt:12
     667msgid "Dig, Baby, Dig!"
     668msgstr ""
     669
     670#. +> trunk
     671#: gamedata/game_lars.txt:13
     672msgid "This should be fairly easy. No hint!"
     673msgstr ""
     674
     675#. +> trunk
     676#: gamedata/game_lars.txt:16
     677#, fuzzy
     678msgid "Fetch!"
     679msgstr "&Prikvači"
     680
     681#. +> trunk
     682#: gamedata/game_lars.txt:17
     683msgid "Make your enemies fetch the gold pieces you cannot reach yourself."
     684msgstr ""
     685
     686#. +> trunk
     687#: gamedata/game_lars.txt:20
     688#, fuzzy
     689#| msgid "Acrobat"
     690msgid "Acrophobia"
     691msgstr "Akrobat"
     692
     693#. +> trunk
     694#: gamedata/game_lars.txt:21
     695msgid "To get that last piece of gold, kill an enemy and have him fetch it."
     696msgstr ""
     697
     698#. +> trunk
     699#: gamedata/game_lars.txt:24
     700#, fuzzy
     701#| msgctxt "asia.kgm"
     702#| msgid "Manila"
     703msgid "Panic!"
     704msgstr "Manila"
     705
     706#. +> trunk
     707#: gamedata/game_lars.txt:25
     708msgid "Sometimes you can make the enemies run towards or away from you by moving one step up or down a ladder."
     709msgstr ""
     710
     711#. +> trunk
     712#: gamedata/game_lars.txt:28
     713msgid "Landfill"
     714msgstr ""
     715
     716#. +> trunk
     717#: gamedata/game_lars.txt:29
     718msgid "You can walk on top of trapped enemies."
     719msgstr ""
     720
     721#. +> trunk
     722#: gamedata/game_lars.txt:32
     723msgid "Inwards And Upwards"
     724msgstr ""
     725
     726#. +> trunk
     727#: gamedata/game_lars.txt:33
     728msgid "You only get one chance to grab those first three pieces of gold."
     729msgstr ""
     730
     731#. +> trunk
     732#: gamedata/game_lars.txt:36
     733#, fuzzy
     734msgid "Vertical"
     735msgstr "Vertikalno"
     736
     737#. +> trunk
     738#: gamedata/game_lars.txt:37
     739msgid "If you dig a hole quickly and jump into it, the enemy will jump into the concrete hole to the right."
     740msgstr ""
     741
     742#. +> trunk
     743#: gamedata/game_lars.txt:40
     744msgid "The Divide"
     745msgstr ""
     746
     747#. +> trunk
     748#: gamedata/game_lars.txt:41
     749msgid "You can kill one enemy by digging away one of the bottom bricks in the divider and making him go in there."
     750msgstr ""
     751
     752#. +> trunk
     753#: gamedata/game_lars.txt:44
     754#, fuzzy
     755msgid "Do Not Fall Down"
     756msgstr "Nemoj dopustiti"
     757
     758#. +> trunk
     759#: gamedata/game_lars.txt:45
     760msgid "The way up to the escape route on the right is tricky. How do you get past that last enemy? Timing is everything!"
     761msgstr ""
     762
     763#. +> trunk
     764#: gamedata/game_lars.txt:48
     765#, fuzzy
     766#| msgid "The Box"
     767msgid "The Box (1)"
     768msgstr "Kutija"
     769
     770#. +> trunk
     771#: gamedata/game_lars.txt:49
     772msgid "This level is fairly straightforward. There are some places where you can trap enemies if you do not like all of them running around."
     773msgstr ""
     774
     775#. +> trunk
     776#: gamedata/game_lars.txt:52
     777#, fuzzy
     778msgid "Crowd Control"
     779msgstr "Kontrola boje"
     780
     781#. +> trunk
     782#: gamedata/game_lars.txt:53
     783#, fuzzy
     784msgid "Remember 'Landfill'?"
     785msgstr "Zapamti posljednji direktorij"
     786
     787#. +> trunk
     788#: gamedata/game_lars.txt:56
     789#, fuzzy
     790msgid "One Way Up"
     791msgstr "Jedna spajalica"
     792
     793#. +> trunk
     794#: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81
     795msgid "This one is easy. No hint!"
     796msgstr ""
     797
     798#. +> trunk
     799#: gamedata/game_lars.txt:60
     800msgid "Use Your Enemy"
     801msgstr ""
     802
     803#. +> trunk
     804#: gamedata/game_lars.txt:61
     805msgid "Use yourself as bait."
     806msgstr ""
     807
     808#. +> trunk
     809#: gamedata/game_lars.txt:64
     810#, fuzzy
     811msgid "Race To The Bottom"
     812msgstr "Dno:"
     813
     814#. +> trunk
     815#: gamedata/game_lars.txt:65
     816msgid "Unless you can stop all the enemies from reaching the bottom before you, you are dead."
     817msgstr ""
     818
     819#. +> trunk
     820#: gamedata/game_lars.txt:68
     821#, fuzzy
     822#| msgctxt "france.kgm"
     823#| msgid "Charente"
     824msgid "No-Brainer"
     825msgstr "Charente"
     826
     827#. +> trunk
     828#: gamedata/game_lars.txt:69
     829msgid "You need to walk on an enemy's head to get that gold piece in the middle."
     830msgstr ""
     831
     832#. +> trunk
     833#: gamedata/game_lars.txt:72
     834#, fuzzy
     835msgid "Depth"
     836msgstr "Dubina"
     837
     838#. +> trunk
     839#: gamedata/game_lars.txt:73
     840msgid "Get some enemies into the concrete pit so that you can go across it. Then push them one step further down before you dig and grab the gold."
     841msgstr ""
     842
     843#. +> trunk
     844#: gamedata/game_lars.txt:76
     845#, fuzzy
     846msgid "Density"
     847msgstr "Gustoća"
     848
     849#. +> trunk
     850#: gamedata/game_lars.txt:77
     851msgid "Avoid killing enemies. That will make the last bit much easier."
     852msgstr ""
     853
     854#. +> trunk
     855#: gamedata/game_lars.txt:80
     856#, fuzzy
     857#| msgid "The Box"
     858msgid "The Box (2)"
     859msgstr "Kutija"
     860
     861#. +> trunk
     862#: gamedata/game_lars.txt:84
     863#, fuzzy
     864#| msgctxt "Name"
     865#| msgid "Removed some stones"
     866msgid "Concrete Towers"
     867msgstr "Neki su kamenčići pomaknuti"
     868
     869#. +> trunk
     870#: gamedata/game_lars.txt:85
     871#, fuzzy
     872#| msgid "   No hint   "
     873msgid "No hint!"
     874msgstr "  Nema savjeta"
     875
    640876#. +> trunk stable
    641877#: gamedata/game_MAZ.txt:2
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